![]() What Are the Best Minecraft Mods for Beginners?.What Is the Most Downloaded Minecraft Mod?.All constructive criticism and suggestions welcomed. There are a number of rough edges and a couple of small bugs still to be addressed. This is my first Minecraft Forge mod, and is being released to solicit feedback. Procedurally generate simple towers and castles.Use of random features giving small variations in a plan, to make more realistic worlds.Builders can share their work as individual re-useable structures.Tutorials (eg, redstone) can provide a blueprint containing the example structures.Removing repetitive duplication work when building cities, forests and so on.More details and documentation are included with the mod in the download file. Dungeon - generate a random dungeon, with random rooms, monsters and treasure.Tunnel - drill a tunnell, with a rail track and torches, until the far side of the hill.Topsoil - add a layer of dirt and grass to any exposed rock.Water and Dry - fill a hole with water, or dry up existing water.Bridge - a simple 4-block wide bridge with a 30-block span.Lava trap - example of trapped chest with opening floor.Jeb Door - standard Jeb door, with redstone etc.Water - uses 'soft' blocks to fill holes with water without affecting other blocks.Well - example of underground structure.Random tower - random room contents and height.Glass dome - works on land or underwater.The mod comes with a number of example blueprints, demonstrating the various capabilities. The main thing to note is that, once the structures have been built, the mod is not required for the world to work (provided you have removed the Wand from the player inventory of course). # shift to make the door in front of us when created PUBLIC PLAN cottage A simple small one room cottage There is support for MCEdit Schematics, and Ruins Templates.īLOCK minecraft:wooden_pressure_plate 4,2,2 Plans may be flagged as 'autogenerate' with a probability and a list of biomes, and they will be auto-generated as new chunks are generated. The PICTURE directive can be used to create a custom map in a frame displaying the contents of an external image file. So, a cottage will generate using different stone and wood if built in a desert as opposed to being built on a plain.īlueprints can also copy and paste mobile entities, such as minecrafts, mobs, and armour stands.īlueprints can contain IFBLOCK and IFBIOME tests to branch on various conditions.īlueprints can use MOB to create entities, and you can copy entities. There are also 'Metablock' symbols, such as 'OLD_STONE' which will resolve to a different block based on current biome and/or random states. You can also specify mobile entities, such as carts, armour stands, and mobs. This may be configured using in-line NBT, external NBT files, or symbolically in the code. Plans can specify Chests and Spawners using special random syntax, to include randomised loot and spawn potentials. ![]() It also preserves Block Entity data and can handle blocks added by other mods. There is also the option to use an element of randomness, so that it can generate varying structures from the same blueprint. Plans may use 'soft' blocks, which only place in air or water, and can also include reference to other place, at translation or rotation. The resulting map does not need the mod to be loaded for it to work. It allows the person holding the wand to create any of a number of predefined structures (plans) at the click of a right-button it also allows them to save an existing structure as a file (blueprint) that can be loaded back in as a plan and used again multiple times. The mod adds a new item - a Wand - and a few commands ( /wand, /blueprint ). People who want an easy way to add auto-spawning structures in-game.People who want to share their structure with others without having to save and load an entire world.People who don't want to spend another ten minutes creating yet another generic house as they build their city.People who like the copy/paste features in external editors, but want to create in-game.People who spend all their time in Creative mode.The random tower has varying height, room contents, balconies, windowboxes. The same plan can be built multiple times, at different locations and rotations, with a click of the mouse. Some of the example structures created with the supplied blueprints.
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